Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. Hello there. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. (I just finished all of Victor's schedules and dialogue. Players can now toggle it off and still maintain the seasonal edits (snow on fences). Fixed an issue where Lance didn't have end dialogue for his 10 heart event. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. 's house when patched. Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder). Removed unreachable bushes near Blue Moon Vineyard's Cindersap Forest entrance (only takes effect on new saves). Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. Fixed an issue where the Wizard's spouse area was shifted up one tile. Troubleshooted with EscaMMC and he updated Farm Type Manager, fixing the custom forage locations. Farm computers will now detect crops planted at the old community garden and grandpa's shed. Lance now shows up on the Pelican Town calendar when unlocked as a social NPC. Decreased the amount of void essence dropped from defeated corrupted monsters. Added a new soundtrack: "Camilla's Tower". 10-20-2020: Fixed minor bugs in Claire's and Gunther's gift taste data. Removed many static flowers and mushrooms from all maps due to requests. Fixed an issue where outdated code patched an incomplete road at town east. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. A rose that reminds you of the valley. Added more light to houses that have Christmas decorations during winter. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. The Wizard is creating a staff of phenomenal power. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Players on phones, tablets, or weak computers should not install Grampleton Fields as it is not optimized. Villagers now commune at the community center on the 22nd of every season after completion - comes with an overhauled interior. Olivia and Sophia are SVE characters, so they require this. Redesigned the adventurer guild boat and made it useable once conditions are met. REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. Added mist effects for Immersive Farm 2 Remastered. Youve inherited your grandfathers old farm plot in Stardew Valley. It can now be triggered in summer and fall. Players can use their scythe/sword to remove glitched grass. icon if players exited to menu and returned to playing. Added compatibility for the More Fish mod. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players. Fixed a bug where players froze during the Wizard's 2 heart event. Allows other mods editing Joja Mart's inventory to overwrite SVE's additions. 09-16-2020: Added a rare cameo for 'Joja Farm'. Fixed an issue where Gunther's 6 heart event part 2 looped infinitely. 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). Content is available under Creative Commons Attribution-NonCommercial-ShareAlike unless otherwise noted. Town East is fixed and now farmable! Reduced the size of the desert railway map. Fixed a tile on IF2R that would prevent players tilling it in. Rebalanced weapon damage across the board. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Fixed an issue where Morris introduced himself to the player in his office even if players had spoken to him before. Unlike other quests, The Player does not have to earn them while the quest is active. 's warp was covered with foliage during summer. This will prevent double forest load issues many players were experiencing when installing SVE incorrectly. Fixed a bug where players couldnt catch the founder fish. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. Players couldn't place buildings on certain tiles on IF2R when using the "Sandbox" layout. Fixed a typo with the days required for the Joja berry machine to mature (24 > 25). Krobus' 4 heart event is now disabled if players are a Joja member. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. It can also be caught in Winter if a Rain Totem is used. Fixed an issue where the fence patch couldn't be toggled off when using a recolor. This includes the old [CP], [TMX], [FTM], and [SVE] folders. Added post-game content for the Joja route which includes new characters, events, maps, shops, crops, and 'shady deals'. Resampled many measures in the "Camilla's Tower" soundtrack. Stardew Valley - Stardew Valley 1.5 Update Full Changelog Added a new graphic and section to the SVE decriptions page: "New NPCs". This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. Talking to Lucikiel once will trigger his introduction event in town. Fixed an issue where the community center and ??? Fixed an issue where Leo vanished into the void once his treehouse was built. Removed the Junimo plaque from Aurora Vineyard. Stardew Valley Expanded Wiki is a FANDOM Games Community. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Fixed an issue where tidepools weren't passable during the moonlight jellies festival and night market. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. The Walleye is a fish that can be caught in the river (in Pelican Town or Cindersap Forest ), the mountain Lake, and the Cindersap Forest pond during Fall when it is raining. I need a local angler to help reduce their numbers. Radioactive Bass now have a chance of producing roe. Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Fixed a 502 gateway error with Nexus Mods many users were experiencing. If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! Fixed a hard crash players experienced when walking near the Joja mart. Added cosplay portraits and sprites for Scarlett. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Hot fixed several Grandpa's Farm and IF2R greenhouse bugs introduced in SVE 1.13.3. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. Added more SVE locations to the CJB Cheats warp menu. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Fixed a bug where Joja Mart wouldn't change into the movie theater after bundle completion. SVE NPC dialogue has been restructured to evolve with friendship, matching vanilla characters. Fixed an issue where NPCs walked through the special orders billboard. Hard bundles configuration didn't properly display the new money amounts for the vault bundle. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Fixed some tiles on the IF2R sandbox layout. Simply entering the building upon removing the gated debris is now the only requirement. Organized the SVE TMXL folder structure and references in the content.json. ?, and ???. They'll now organically cycle through different dialogues. You can also be part of the larger Fandom family of communities. She's now "neutral" when gifted vegetables and forage instead of disliking them. Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. - Some bushes in town were removed. Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Some are hidden, but not all. Changed how players enter and leave the lost woods (not the secret forest with the stump farming). Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals. Fixed an issue where farm buildings couldn't be placed on some tiles on IF2R. When it saw you, it fled toward town. Fixed an issue where rain sound effects weren't audible in Grampleton Fields. Victor, Olivia, Susan, and Andy's portraits + overworld sprites have received a redraws - matching ConcernedApe's art style. Can be purchased from Robin's shop. 10-20-2020: Fixed an issue where players triggers Martin's 2 heart event upon entering Joja Mart for the first time (Sorry again). Added a new halloween maze that rotates every even year (2, 4, 6). Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Added a new letter containing a fun decorative object players receive after earning 10,000,000g. Changed a "certain note" in Sophia's house to be more "rated PG". Fixed artifact spawn rates at Blue Moon Vineyard. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. Her event is triggered from 10:00AM to 3:00PM, during sunny weather, after acheiving 7 hearts with her. Players can now refill their watering can from the town fountain. Added a new section and graphic to the descriptions page titled "Donations". Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. Fixed an issue where mist didn't display on stormy days. Fixed an issue where Andy was in the same spot as Kent at the saloon. 10-18-2020: Adjusted Sophia's 12 heart triggers. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. You've inherited your grandfather's old farm plot in Stardew Valley. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Increased puppyfish spawn rate (5% > 15%). Claire is no longer tired at Joja Mart if players married her. Fixed an issue where the JA translation file was missing ".name" entries. It'll be remastered as a 2 heart event in the future. Fixed a layering issue where Gus' couch clipped into him. Fixed an issue where some players couldn't purchase the Joja land expansion deed for Grandpa's Farm. Grammar and style checked Joja's ??? He now plays Junimo Kart instead of JotPK in the arcade. Fixed an issue where NPCs visited the island resort on Community Day. SVE's first NPC farmer! They allow the addition of new weapons, fish, potions, items, and objects. She appears in-game after players see her intro event after the rockslide is cleared. Stardew Valley's newest antagonist, Lucikiel, comes with elaborate custom heart events, fight scenes, special schedules, and three unique animations. Adjusted the entrance staircase in the wizard's tower for compatibility with others mods. Touched up vanilla fence replacement sprites (standard and hardwood). Story quests can be completed at any time after receiving them; there is no time limit or expiration date. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Fixed an issue where players couldn't trigger Abigail's 14 heart event. Replaced all SVE showcase images - they now show vanilla colors. Edited several locational messages to be more "neutral". Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. Some of Clint's festival dialogue now changes after players have seen a certain character event. ?, taking place in Forest West with a small trigger chance. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. Added Morris to the Winter Star festival. Players must now reach the bottom of the mines and have played for at least a full year to obtain the key from Marlon. Recipes - Stardew Valley Wiki Fixed a bug where the TV told players the incorrect start time for community center day festival. This. Rasmodius has received a new event, taking place in his tower. Becomes visitable once certain conditions are met. Fixed an issue where Lance's summer spouse area had a spriting error. Linus stardew valley expanded - Yjsk.treviso-aug.it They can't be gifted and don't appear on the social menu. This page was last edited on 8 August 2022, at 17:46. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. This addition is unfortunately not compatible with Teh's Fishing Overhaul mod. Added SVE characters to several vanilla events (Olivia in Harvey's aerobics class event for example). This is a configurable addition within the IF2R folder (default = false). Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. Added a summer season override to the desert (no more winter trees, paths, etc). Fixed an issue where Susan's Friday schedule bugged out. Hey! This map is only for IF2R. Buildings cost more gold and require more resources to construct. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Fixed an issue where Olivia gave the player wine when dehydrated. Fixed a question fork bug in a Morris event. Slightly buffed forage spawns in Forest West. Dusty will now bark at the player when petting him (Dusty deserves all the pets). King Salmon are now slightly easier to catch and have received a slight spawn rate increase. Removed blue moon wine from Gus' shop to avoid an exploit. Changed how the Jenkin's Residence casts shadows. This means that it is impossible to complete this quest without either reaching fishing level 10 or getting there temporarily via Buffs, as that is the level requirement necessary to hook a Legend II, as with the original Legend. Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. Fixed an issue where entering the summit map on a horse glitched the scenery. Changed a couple locational dialogues that weren't "SDV enough" due to requests. This is another addition to the seasonal edits configuration (default = "true"). The community center, once the towns most vibrant hub of activity, now lies in shambles. Added a shortcut on IF2R leading to the secret woods. Players must now be level 8 fishing to encounter the ??? Fixed an issue where the player would get stuck during Harvey's five heart event. Alex's schedule has been changed. SVE tilesheets can now be targeted by other modders wishing to edit them. Stardew Valley Wiki This allows the player spouse to join in on the fun and gives access to buildings/activities. Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. Fixed an issue where several NPCs got stuck in their house on Community Day if the island resort was built. Added Martin, a part-time Joja employee, as a fully fledged NPC. Stardew Valley ExpandedModnote Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. Due to Karmylla's absence, I have merged her mod into SVE until she returns. on GF with the sandbox configuration. Fixed an issue where the Grandpa's Farm shortcut behind the cherry blossom tree in Cindersap Forest was accessible without the mod installed. Edited Demetrius' "cave" event for IF2R. It will be re-added once optimized. Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. Fixed a compatibility issue with the More Fish mod. Added 20 new lines of dialogue for Gil, which are dependent on monster eradication goals and mine progress. "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. Victor has received a new event, taking place at Shearwater Bridge during spring, summer, and fall. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Stardew Valley Expanded - THAI - Nexus Mods Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. Added a new marriage schedule for Sophia. This tree was preventing vision of the log and entrance to the secret woods, confusing players. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. Family members of the legendary fish have returned to the valley. We currently have 1,574 articles about the country-life RPG developed by ConcernedApe.
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